AMD’s FidelityFX Super Resolution 2.0 really looks better than native 4K in Deathloop

The future of PC performance is upscalers. That’s what I said last December, even before AMD released its FidelityFX Super Resolution 2.0 (FSR 2.0), but it’s doubly true today. Deathloop is the first game to update with support for AMD’s new temporal upscaling tech, and as first impressions go it’s mighty good.

AMD claimed “similar or better than native image quality” from FSR 2.0 during its initial announcement of the technology, and that relies on a multitude of upgrades to the underlying algorithm. The largest is a switch to a temporal algorithm, rather than a spatial one, which uses information from frames throughout time to generate an improved image quality.

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